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Subject: "Mods for Street Racing in Auto 2gNT" Previous topic | Next topic
fadegsAug-19-02 03:17 PM
Member since Jun 26th 2002
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#30523, "Mods for Street Racing in Auto 2gNT"


          

We all know auto 2gNTs are slow, and the best mod you can probably do is to get a transmission swap, but I was thinking perhaps with the right bolt ons, these can be made to be fairly respectable. So far, I've installed a CAI and gst muffler, next up is an UDP and the final drive mod (thanks Bill!). I would like to tune my car more for street racing (which rarely stretch to 1/4 mile). With that said, which additional mods would you guys recommend? What are the pros/cons of the following:

1. Headers (4-1 or 4-2-1?)
2. Ported intake manifold (where do I get this done?)
3. Test pipe
4. Shift Kit (Transgo)
5. Bored Throttle Body

And to all those who are NT Auto, what mods do you think made the most difference? And would you consider it even worth going the NA route with an auto?

Thanks!

1997 Mitsubishi Eclipse GS - SOLD! emoji
2002 BMW M3 - Garaged for the Winter emoji
1992 Honda Accord - Beater for now
Shopping for another winter car...

  

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Replies to this topic
RE: Mods for Street Racing in Auto 2gNT, RoboTechDSM, Aug-19-02 04:03 PM, #1
RE: Mods for Street Racing in Auto 2gNT, ModeratorEvuLFleA, Aug-19-02 04:17 PM, #2
      RE: Mods for Street Racing in Auto 2gNT, ghostshellx, Aug-19-02 08:59 PM, #3
RE: Mods for Street Racing in Auto 2gNT, TeamXtremeRS, Aug-19-02 04:18 PM, #4
RE: Mods for Street Racing in Auto 2gNT, HondaHater21, Aug-19-02 11:14 PM, #5
RE: Mods for Street Racing in Auto 2gNT, The1Bill, Aug-20-02 10:35 AM, #6
RE: Mods for Street Racing in Auto 2gNT, fadegs, Aug-20-02 11:21 AM, #7
      RE: Mods for Street Racing in Auto 2gNT, Lo RS 4Me, Aug-20-02 12:56 PM, #8
           RE: Mods for Street Racing in Auto 2gNT, 9D9 MITSU RS, Aug-20-02 03:09 PM, #9
                RE: Mods for Street Racing in Auto 2gNT, Boofer97rs, Aug-20-02 05:02 PM, #10
                     RE: Mods for Street Racing in Auto 2gNT, HadesOmega, Aug-20-02 07:52 PM, #11
                          RE: Mods for Street Racing in Auto 2gNT, aj, Aug-22-02 05:07 AM, #12
                               RE: Mods for Street Racing in Auto 2gNT, The1Bill, Aug-24-02 04:41 PM, #13
                                    RE: Mods for Street Racing in Auto 2gNT, Moderatorxcasbonx, Aug-25-02 09:33 AM, #14
                                         RE: Mods for Street Racing in Auto 2gNT, 420aturbo, Aug-25-02 12:57 PM, #15

RoboTechDSMAug-19-02 04:03 PM
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#30524, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 0




          

6. BOOST
7. BOOST
8. BOOST
9. BOOST
10............



Kris
"Someday............I'll have traction problems!!!!"
Tampa, FL
Pinoy Turbo 2GNT

1999 HRC Turbo RS
Stage 2
Auto with BOOST!!!!!!!!!!!!

  

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ModeratorEvuLFleAAug-19-02 04:17 PM
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#30525, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 1




          

Auto will lose to almost anything modified on the street in NA form.

Get nitrous or turbocharge your car emoji
Get a nice turbo that will spool VERY quick because our autos have NOTHING up to 30mph.

------------------------------------------------
98 ESi
95 GS

  

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ghostshellxAug-19-02 08:59 PM
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#30526, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 2


          

don't forget the drive gear mod

The 2GNT is Gone... and the curse too!!

  

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TeamXtremeRSAug-19-02 04:18 PM
Member since May 20th 2003
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#30527, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 0


          

I agree with robo...If ya wanna go fast, get a turbo. You can do all the bolt on mods you can, but you will never see the ture power unless you got a turbo. Unless you are really serious into making you car fast, dont waste your money on header, CAI, ect...Unlike some people think, those bolt ons wont make you fast, they make you slightly faster than stock, wich still aint dat fast. You wanna win races and be fast, you need HORSEPOWER my friend. A turbo is where you get it emoji


13.5 @108 MPH-2.2 60ft(stupid FWD!)
S16G @ 18 PSI/FMIC/Running on MegaSquirt II (Now with sequential
fuel injection)

My webpage: http://eclipsed4evr.home.comcast.net
-1998 Mitsubishi Eclipse RS-T- "Toy"
-1992 Plymouth Laser Turbo AWD(SOLD)
-2000 Honda CR-V(daily)

  

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HondaHater21Aug-19-02 11:14 PM
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#30528, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 4




          

dont street race you retard!



"Only Pirates Say R"
hondahater21@hotmail.com
www.geocities.com/hondahater21

Change Your own Blinker Fluid! --> http://geocities.com/changeyourblinkerfluid/

  

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The1BillAug-20-02 10:35 AM
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#30529, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 0




          

Well, there are 2 swaps I would do to make it perfect for that purpose. One of them is the MT swap. The other is a 2.4L swap. Other then that, it takes nitrous and or a turbo to make an A/T 2GNT fast.
-=B-=

Dude, Boeing called. They want their wing back.

Dark0ne95: There is a butthole on that girl that his going to feel the wrath of 23 yeras of worldwide hate.
Me: Can I put that in my sig?
Dark0ne95: GO right fucking ahead.

  

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fadegsAug-20-02 11:21 AM
Member since Jun 26th 2002
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#30530, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 6


          

Hi guys, thanks for all the help. Just to clarify, by street racing I only mean racing with my friends on the streets. I'm not into the whole organized street racing scene. I consider myself a responsible driver and so far (knock on wood) haven't had a single accident or gotten pulled over by police.. emoji

I think Bill's right. To truly be fast I'll be needing some major swaps. I'm leaning towards the nitrous route for now. It seem slike a cheap alternative to getting a turbo.

If anyone has any more info on the mods I listed that'd be great too. I'm still interested to see what kind of mods would benefit an auto NT.

Thanks again!

1997 Mitsubishi Eclipse GS - SOLD! emoji
2002 BMW M3 - Garaged for the Winter emoji
1992 Honda Accord - Beater for now
Shopping for another winter car...

  

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Lo RS 4MeAug-20-02 12:56 PM
Member since Apr 05th 2002
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#30531, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 7


          

lol, what's so wrong with street racing it's kinda a rush, i only do it once ever few months, gets adrenaline SP ? pumpin + u get to make civic drivers cry and trade their cars in the next day . . .

  

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9D9 MITSU RSAug-20-02 03:09 PM
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#30532, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 8




          

Just practice trying different things to try and pull every ounce of power out with the auto. I found that if I get the rpm's up to right at redline, let off and stomp it, all in 1 motion, I can chirp 2nd. Since so many people don't believe that, I am going to make a sound recording of it REAL soon. If you do it going downhill, u get bad torque steer tho. Not sure if it's good on ur tranny, but I have been playing around with the method for a few months now, and no problems.

  

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Boofer97rsAug-20-02 05:02 PM
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#30533, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 9


          

i chirp 2nd alot, i think they don't believe you about chirping 3rd tho.

  

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HadesOmegaAug-20-02 07:52 PM
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#30534, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 10


          

oh you said street racing I mistook it for road racing (track... course...).


http://www.hadesomega.info -car specz and movies 95 Eclipse RS | 76' 280Z | 89' MR2 | 99 Neon | 91 Zephyr
Who sez FF can't drift?

  

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ajAug-22-02 05:07 AM
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#30535, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 11


          

Iv'e chirped 3rd....w/ almost 19 PSI though....hehe....but yeah,Nitrous is cheap,Turbo is cool....the money you spend w/ a swap I'd rather get a turbo...

  

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The1BillAug-24-02 04:41 PM
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#30536, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 12




          

Well, this swap isn't costing me a whole lot of money. I got the whole motor for 550 bux, am selling the manifolds and head for 350 (for all 3), I bought a header, which I didn't need to, 10 bux for a muffler shop to lengthen the downpipe part, and an AFC (275 bux). Let me add this all up... 275 + 10 + 550 - 350 = 535 bux. About 500 dollars for the equivilant of 5 pounds of boost on a 2.0L. Not a bad deal... And, if (when) I do decide to go turbo, I will have more displacement, and Mopar factory internals that I can use that are good for up to 550 HP (2.5L Turbo II rods, pistons, and rings) and they drop my compression to 8:1. Not a bad investment, if you ask me.
-=B-=

Dude, Boeing called. They want their wing back.

Dark0ne95: There is a butthole on that girl that his going to feel the wrath of 23 yeras of worldwide hate.
Me: Can I put that in my sig?
Dark0ne95: GO right fucking ahead.

  

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ModeratorxcasbonxAug-25-02 09:33 AM
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#30537, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 13




          

pull the tranny, and rebuild it with higher gears and get a high stall torque converter. you can do the right things with the AT and be fast, you just gotta know what your doing.



96 Talon ESi Mods
apex' dunk exhaust
injen short ram
magnecore 8.5mm wires
front/rear strut tower bars
custom painted interior
carbon fiber hood


I contributed to the Wiki.

  

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420aturboAug-25-02 12:57 PM
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#30538, "RE: Mods for Street Racing in Auto 2gNT"
In response to Reply # 14


          

Tranny rebuilds and motor swaps can be costly if you're not experienced and doing it yourself. And since it sounds like your on a budget like most of us here I suggest this; 50-75shot wet, test pipe and custom catback with a straight through muffler to get that nitrous out. AFX underdrive pulley and you should be all set.

Built 420a
NER turbo kit T3/T04s ball bearing
AFX UDP
Crane 0014 cams

  

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