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Forum nameEngine Management Systems & Controllers
Topic subjectMS2 timing
Topic URLhttps://forums.2gnt.com/dcboard.php?az=show_topic&forum=i54&topic_id=4095
4095, MS2 timing
Posted by justins71, Sep-28-08 07:13 AM
So I'm swapping over to MS2 and seem to have some timing issues. It's the same v3 board from MS1, and tried adjusting the trigger in MT to the same 69* but it ran like crap. Did Trigger wizard while running and found it sat best somewhere around -30*... Is the new code just set up a bit differently, so is somethin screwy?
4107, RE: MS2 timing
Posted by VelocitaPaola, Sep-29-08 04:36 PM
That was all built-in with MS2/Extra; the trigger should be set to 0*. Take a look here for the settings others are using with MS2:

http://www.symtechlabs.com/support/msq_rep.php


4108, RE: MS2 timing
Posted by justins71, Sep-30-08 03:20 AM
I'd heard that also, but it just seemed sluggish at 0*. Runs best actually around 20* adv. I'll go ahead and leave it at zero, maybe verify with my timing light whenever i pick it up from work, and then maybe rework my ign map a bit. Some of those .msq's are pretty out there on those maps! overall helpful, thanks
4109, RE: MS2 timing
Posted by VelocitaPaola, Sep-30-08 05:25 AM
Here's an interesting thread on Neons.org somewhat pertaining to your question:

http://forums.neons.org/viewtopic.php?f=60&t=324492
4110, RE: MS2 timing
Posted by justins71, Sep-30-08 06:44 AM
Yeah, i'd found that one in searching. Learned a little of what to expect with a dial-timing light! I just know I transfered over my maps from MS1 and the 12* idle was making it stumble and hesitate, and very slow throttle response on the whole. Did the trigger advance and found max vaccum was around -26ish*, but I'd get knock on the upper end. I just resulted in advancing my entire map up about 5 to be on the safe side, then retarded in boost as I heard knock (det can method). so far it's workin well, just takes time and sucks that the MS1 map didn't transfer straight over.